Zack’s Hardware is strategy flash game in Tower Defense (TD) style.
Defend himself from baleful toys using various weapons.
Complete all 7 levels on all gameplay modes.
1. OBJECTIVE OF THE GAME
In this Tower Defense game you play the role of an unlucky toy inventor, who has to defend himself from his creations.
Construct your towers to shoot down 12 waves of enemies on each of 7 levels before they get to the wardrobe you're hiding in and turn it to shreds.
Each consecutive wave is more difficult so you must constantly improve your defence.
For every level you have a limited amount of hit points, and you lose if its number reaches 0.
2. BUILDING A NEW TOWER
Select a tower using one of eight tower buttons. If you have enough resources (screws, springs, cogs or motors), "Build" button will appear.
Press it to start construction. When the tower is ready, you will see a glowing "Ready" button.
Press it to place your new tower on map. The green circle is the tower's range, the red is it's center.
You can only place the tower in a free area (not on enemy path, obstacles or other towers).
3. UPGRADING A TOWER
When a tower shoots down an enemy it earns one experience point (XP).
When a certain amount of XP is accumulated, the tower can be upgraded and you can see a blue glow around it.
Click on a tower to select it. Press one of three arrows on the right panel to upgrade it's damage, reload time or range by 40%.
4. GETTING RESOURCES
Use your towers to shoot down enemies.
You will see a shield near a damaged enemy - this is its hit points indicator.
Green means barely damaged, red means almost dead and yellow is somewhere between.
When destroyed, enemies randomly drop resources which are used to build new towers.
Move your mouse over a resource to pick it up. If you don't do that, it will disappear after 5 seconds.
5. TOWER FEATURES
Three icons you see on the right panel, below a tower's statistics, show if the tower can do splash damage (hit more than one unit in area), slow down the enemies or shoot at flying enemies.
Each feature is only present if it's icon is shown in colour.
You can also sell a tower by selecting it and pressing the "Sell" button to get back half of the resources used for building it.
6. TOWER TYPES
Airgun (ability: shoot at flying units). Basic stats: damage - 20, reload - 0.4, range - 90.
Tomato Launcher (ability: splash damage). Basic stats: damage - 50, reload - 1, range - 110.
Light Laser (ability: shoot at flying units). Basic stats: damage - 50, reload - 0.5, range - 150.
Magnet (ability: shoot at flying units, splash damage, freeze). Basic stats: damage - 5, reload - 1, range - 100.
Mini Gun (ability: shoot at flying units, splash damage, freeze). Basic stats: damage - 18, reload - 0.1, range - 120.
Pulse Gun (ability: none). Basic stats: damage - 350, reload - 0.8, range - 170.
Heavy Laser (ability: shoot at flying units). Basic stats: damage - 250, reload - 0.5, range - 180.
Rocket Launcher (ability: splash damage). Basic stats: damage - 1500, reload - 2, range - 250.