Cursed Treasure is excellent Towers Defense game with various skills tree.
Reasonable use your skill points to protect gems from constantly going waves of thieves.
1. BASIC INFORMATION
Your goal is to keep your gems from being stolen.
Enemies go from the entrance to the cave, take one gem and carry it back to the entrance.
If you save at least one gem (even if it's out of the cave) the mission will be completed!
To destroy the enemies you should build towers. There are 3 basic towers:
* DEN can be built only on a grass tile.
* CRYPT can be built only on a snow tile.
* TEMPLE can be built only on a rock tile.
Be sure you enough gold to afford a tower.
You will earn gold for each destroyed enemy.
And remember that you can't build a tower on a forest tile.
A tower shoots at enemies automatically if an enemy is within tower's shooting range.
Towers gain experience for shooting at enemies.
If a tower has enough experience you can upgrade it to the next level.
So if you see "UP" icon over a tower click on it and upgrade the tower in the tower's window.
Enemies will attack in waves in a certain period of time.
Place the cursor onto the wave to see the stats of the attacking units.
You can control the speed of the game using time control buttons.
2. SPELLS & SPECIAL TERRAIN INFORMATION
There are 3 spells:
* CUT OUT clears forest on a selected tile.
* FRENZY temporarily increases fire rate of the towers.
* METEOR damages all the enemies in the selected radius.
To cast a spell click the corresponding spell button, select the target and click again.
Be careful! The FRENZY spell is casted immediately after you click its button.
You need mana to cast spells. Mana slowly replenishes by itself. To increase mana income build a tower on a tile with mana pool.
There are also HIGH GROUND tiles.
A tower of any type can be built on a high ground tile.
Moreover, the tower on such a tile gets range bonus!
And the last thing! Beware of CHAMPIONS.
Champions is a very strong enemy that is capable to steal you gem by himself.
3. SKILLS INFORMATION
ORCS. Den skill (increase towers firerate):
* Gold Vault - Adds gold in the beginning of a mission.
* Height Advantage - Towers on HIGH GROUND tiles cause more damage.
* Mining - Adds +1 gem in a mission.
* Cut Down Study - CUT OUT spell costs mana less.
* Cut Down Mastery - Gives gold when you CUT OUT a forest.
* Marksmanship - Adds critical strike to Orcish Den and Hunter's Den.
* Bounty Hunting - Adds gold for destroying enemies.
* Warchief - Decrements upgrade cost of dens and dens get more experience.
* Poison Mastery - Adds poison cloud to dens.
UNDEAD. Crypts skill (increase towers range):
* Mana Stock - Adds mana in the beginning of a mission.
* Mana Pool - Adds to maximum mana.
* Soul Vault - Adds +1 charge for crypts.
* Frenzy Study - FRENZY spell costs mana less.
* Frenzy Mastery - Adds fire rate of towers when FRENZY spell is active.
* Mind Control - Adds fear of Chilling Crypt and Fearful Crypt.
* Mana Extraction - Adds mana generation rate.
* Lich King - Decrements upgrade cost of crypts and crypts get more experience.
* Ice Mastery - Adds freeze to crypts.
DEMONS. Temple skill (increase towers damage):
* Basic Training - Towers get more experience.
* Scorching Treasure - Enemies loses HP per second if they carry gem.
* Adoration - Adds +20 mana when you build temple.
* Meteor Study - METEOR spell costs mana less.
* Meteor Mastery - Adds damage of METEOR spell.
* All-seeing Eye - Adds radiance to Evileye Temple and Beholder's Temple.
* Return Portal - If a gen is lying on ground N minutes it returns to the cave.
* Demon Lord - Decrements upgrade cost of temples and temples get more experience.
* Fire Mastery - Adds blaze to temples.